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MAYA-106930 CPU UsdSkel support for MayaUSD. #1992

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merged 3 commits into from
Jan 19, 2022

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williamkrick
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I very rarely crash with what appears to be a data race as described in PixarAnimationStudios/OpenUSD#1742. However, the crash is so rare that even if I fixed it I wouldn't be able to verify it. Submit the code as-is for now and hopefully we'll be able to find a more consistently reproducible workflow.

The crash can only occur in scenes with UsdSkel in them. Those scenes draw totally broken without this change, so there is no reduction in stability for other workflows.

@kxl-adsk kxl-adsk added the vp2renderdelegate Related to VP2RenderDelegate label Jan 19, 2022
@williamkrick williamkrick added the ready-for-merge Development process is finished, PR is ready for merge label Jan 19, 2022
@kxl-adsk kxl-adsk merged commit 2a24a86 into dev Jan 19, 2022
@kxl-adsk kxl-adsk deleted the krickw/MAYA-106930/cpu_usd_skel branch January 19, 2022 18:55
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4 participants